Summary of the project
Entrepreneurship is the process of starting a business but can also mean an active attitude towards work, society, politics, and all the other fields of a citizen life. Developing entrepreneurship means therefore working on people active participation in their life and strengthen their ability to start new business, improve their working life, being a proactive citizen and consequently cope with the socioeconomic challenges that Europe is facing nowadays. Entrepreneurship is a complex competence made of different skills such as: analysis skill, planning, problem solving, leadership, creative thinking etc. According to the Global Challenge Insight Report, the vital skills required for future jobs are the 5 skills: complex problem solving, critical thinking, creativity, people management and coordination with others. Those are directly connected with entrepreneurship (ASTD), but in partner countries they are at low level.
The EKS:”Entrepreneurship is a Key to Success” aim is to develop relevant and high-quality skills and to support disadvantaged young adults (especially low-skilled NEETs in age 20-24) in acquiring entrepreneurial competences to build entrepreneurial mind-set with special focus on developing skills needed for the future entrepreneurs
that will be inevitable for tomorrow’s jobs but are not considered crucial for the jobs today. This aim will be achieved through:
– deepen research of detailed characteristics of training needs of young adults and skills needed for the future in area of entrepreneurship (complex problem solving, critical thinking, creativity, people management and coordination with others)
– creation of a simulation game that allow to work innovatively on those 5 skills, in order to foster people’s participation in the labour market and make them play an active role in society and achieve personal fulfilment
– creation of didactic handbook for using the game
– wide dissemination and exploitation
Primary target group: young disadvantaged adults, especially NEETs in age 20 – 24
Secondary target group: adult educators/facilitators including career advisors working in the nonformal education settings
The simulation game will focus on improvement of skills through offering 5 scenarios that will allow the users to develop the following skills: complex problem solving, critical thinking, creativity, people management and coordination with others. Each scenario will be focused on extending particular skill. In addition to fulfilling various tasks in the game, there will be theory provided in attractive, ‘hidden’ way so in case the user doesn’t know something, s/he will be able to find it. The pieces of information won’t be available always and at the same time and for some there will be different
prerequisites which will make the game more interesting. The game will include different levels of complexity. It will present the user a number of scenario-based flows that will allow to interact with different situations by making appropriate choices. The users will have to face different situation that require the integrated use of the studied and identified skills. The simulation game will utilise a hierarchical, decision-based flow that user will be able to follow. Every single decision taken by the user will affect the further advancement of next actions, storing all preceding steps. It is expected that the internal mechanism of the game will not have one correct set of virtual activities that should be taken. The game will provide meaningful feedback based on all preceding steps taken by the user. The game will be developed in a form of web service, possibly taking advantage of gaming frameworks available at the time of executing this project. A strong impact will be put on game’s playability, so that it will not only help in the learning process and knowledge acquisition, but also be entertaining to some extent. It will also be optimized for mobile devices (tablets), in order to have a greater diffusion.
Didactic handbook aim will be to support participants in using the game during their entrepreneurship learning. It will include the description of the game rules, with scoring and useful tips together with prepared in attractive way, explanations of the skills to be acquired and why they are important. It will have attractive and appealing look, making the users want to read it. It will describe possible ways of using the game directly by the NEETs but will also provide recommendations and tips for the educators on how the game could be used for teaching (e.g. in a group settings). The handbook will be in electronic form, available for downloading from the project website and directly from the game interface.
BrainLog – applicant organization, Odense, Denmark
“BrainLog” is a non-profit organization, founded in Odense, Denmark (2016) and is developing projects also in Norway. We have established a network of reliable international partners. Our team consist of volunteer visioners, who are all passionate about international communal projects, employment, entrepreneurship, education, physical activity, professional development and bringing social change. Through our projects BrainLog has established a collaboration and support from Odense Municipality, European Office of Southern Denmark, Start-Up Odense, several national schools, Cortex Lab and more. Through this current project BrainLog will expand its collaboration among international and local institutions. In addition, our goal is to disseminate the project data on a national and international level among the Scandinavian countries and beyond.
INSTALOFI LEVANTE SL (FYG)– partner, Valencia, Spain
Instalofi Levante S.L. (FyG Consultores) is a private, high-level training enterprise, pioneers in cocreation
with companies, adults and young people in the training on innovative concepts, business creation, employability basic skills, literacy and numeracy skills, entrepreneurship and soft&hard skills training. FyG acts actively as an education and training company promoting and enhancing the development of adults seeing for new opportunities and helping them to become more employable, facing different factors of exclusion: youngsters and adults with educational difficulties, unemployed with economic or social obstacles.
FyG has experience in running a wide range of trainings courses and mentoring programmes for companies, entrepreneurs, Start-Ups, also with individuals from disadvantage groups. It acts a body providing career guidance, professional counselling and information providing services of job insertion and intermediation on the labor market for unemployed as: orientation, training, assessment and information.
Ke.Di.Vi.M2 KAINOTOMIA – partner, Larisa, Greece
KAINOTOMIA provide business consultancy to companies & supporting services and consulting support services to trainees to facilitate their (re) entrance into the labour market. KAINOTOMIA has participated in several national projects, offering a high degree of expertise regarding training in contemporary fields, matching them with those that have a high demand in job’s market, in order to develop trainees’ knowledge, skills and attitudes towards their integration in the labour market.KAINOTOMIA has been participating in co funded national projects under the name of “local development plans and entrepreneurship for unemployed based on specific local needs and growth potential”.
KNOW AND CAN ASSOCIATION (K&C)– partner, Sofia, Bulgaria
KNOW AND CAN ASSOCIATION is a non-governmental organization, founded in 2007 in Sofia, Bulgaria. It works on national and European projects, vocational guidance and career counseling and is developing programs, courses and activities in the sphere of non-formal and informal education and trainings. The Association is accredited as European Voluntary Service Center. It is a member of International Vocational Education and Training Association. The main goals of the Association are: to elaborate and apply specialized programs aiming to develop social and civil skills of children, youths and adults; to apply modern methods and
technologies for development of non-formal education; to train specialists in the sphere of non-formal education; to stimulate and guarantee participation of people in national and international programs and projects.
E&D KNOWLEDGE CONSULTING, LDA – partner, Covilha, Portugal
E&D Knowledge Consulting is a consulting company specialized in four main areas of activity:
• Project management, with focus on project monitoring, evaluation, optimization and support to
• Support to strategic management and internationalization of SMEs,
• Research in the area of social sciences (among others internationalization, entrepreneurship and
employability, innovation management, smart specializations, open innovation, capacity building)
• Training of adults and capacity building projects.
Vision of E&D Knowledge Consulting is to drive economic and social development through nurturing more innovative, skilled and engaged citizens, workers and leaders and to support creation and growth of innovative and sustainable market leaders.
STOWARZYSZENIE CENTRUM WSPIERANIA
EDUKACJI I PRZEDSIEBIORCZOSCI (CWEP) – partner, Rzeszow, Poland
Centrum Wspierania Edukacji i Przedsiębiorczości (CWEP) is a non-governmental, non-profit organization founded in 30.06.2004 by a group of entrepreneurs, teachers, social activists and IT specialists from Rzeszow, Poland. The CWEP association works in the field of youth, cooperates with businesses, universities, schools, enterprises and educational institutions operating as the associated partners. CWEP has experience in organising a complex support for individuals at
different stages of their lives, from childhood to elder age. It promotes entrepreneurship among young people at school, as well as to those who already run their businesses. In 2015, CWEP was appointed as the Intermediary Organization for the centralised programme Erasmus for Young Entrepreneurs, coordinating and supporting in this respect both starters and experimented
entrepreneurs from Poland. It also serves as accredited EVS local contact point. CWEP association’s mission is to increase the quality of education training at all levels and in all its forms, as well as to promote entrepreneurship in order to foster integration of any social group regardless of gender, age and ethnic origin. CWEP has also competences in the IT area and experience in the creation of various IT solutions: websites, e-learning platforms and web applications.
LABC S.R.L. – partner, Torino, Italy
LABC srl was established to merge the experience of five senior European consultants in the field of education, training, labour market, individual and community wellbeing. All associates are senior consultants in their dedicated fields with more than 15 years of field-experience, and bring in the company all their connections and collaboration with over 200 stakeholders based in all European member states. From its beginning, LABC has a stable and flexible group of individual-collaborators who are in charge of specific mandates responding to their specific high-level expertise. LABC is a learning community and adopts the principles of:
(a) collaborative learning to capitalise on staff experiences, resources and skills, in order to optimize international and inter-modal collaborations, increase information, commitment and learning gains,
(b) generativity to establish and guide the ability to create, generate and produce new educational, technical and psychological outputs, structure or behaviour to be freely spread through the wider community.
CSI CENTER FOR SOCIAL INNOVATION LTD – partner, Nicosia, Cyprus
Centre for Social Innovation (CSI) is a Research and Development organization which focuses on fostering social innovation that can bring about a positive change to local, national, regional and
global contexts. CSI belief, is that the four pillars of Social Interaction, Education, Development and Economic Rationalization coupled with fundamentally sound and sustainable solutions as well as disruption to streamlined solutions to systemic social problems can lead to creative solutions that impact significant change to the social fabric of every society. CSI is working closely to address market, social, economic and cultural challenges with governments, local administrative agencies, non for profit agencies, commercial entities, and educational institutions. We identify and address systemic challenges through evidence based research, state of the art investigation of global, national, regional and local solutions, developing solutions by taking into consideration the local
ecosystem, cultural dynamics, meet the stakeholders needs and implementing those solutions as we keep constant vigilance to ensure continual feedback loop and adjustments. The feedback mechanisms and processes we employ allow us certainty in keeping in touch with our stakeholders and continually update our social solutions proposition.
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EKS News Feed
We are really happy to announce to you that two Intellectual Outputs of the project, EKS simulation game and the EKS Didactic Handbook, are now ready! The simulation game (IO1) will focus on the improvement of skills by offering 5 scenarios that will allow the users to develop the following skills: complex problem solving, critical […]